Update 0.3
The new alpha update is here! I've made some changes to gameplay, added a brand new crafting system as well as redesign a few sprites
Here's a brief list of changes since the last update (more details below):
- Added cooldown for the shelter entrance, you cannot go back to the shelter until the cooldown finishes
- Added damage scaling mechanic for enemy robots, the longer you survive, the stronger those bots become
- Added a new 'Armor' stat which will reduce the damage you take
- Added new items that can help you sustain and upgrade your stats
- Added a crafting system
- Redesigned the shelter, some items and robot sprites
The new features are kinda, well, new, a few bugs might be hiding in there, so if you find one please report it in a comment under this post, thank you :3
With that said let's get into details of the changes
Shelter entrance cooldown
Before, you can go out to collect stuff and get back in anytime you want, the problem with this is there would be an exploit where players would get back to the shelter whenever they feel like there's too many robots and go out immediately afterwards to have a clean map. In order to avoid this, I added a cooldown for the entrance for which you have to wait before you can go back
However, the cooldown is only available after you go out the 3rd time, which means on the first 2 missions you still have the freedom to go back at anytime, after that the cooldown will be applied and keep increasing after each mission up to 50 seconds max
So on the 3rd mission the cooldown will be 5s, the 4th will be 10s, 5th is 15s and so on, but it'll never pass 50s
Be careful as this new feature can create some challenges especially when combined with the new damage scaling of the robots
Robot damage scaling
The robots have always been dealing the same 10 points of damage with each bullet which makes the gameplay pretty linear and boring. So I have made it so that their damage will increase depending on how many days you have survived
Yes, that also means that if you just chill in the shelter for several days without doing anything, the next time you go out those idiots can shoot you to death with just a few shots, so make the best use of your time if you don't want to take risks
With the damage increasing by 1 point with each day pass up to the cap of 20, getting hit by one bullet could be a very heavy punishment, so I've added a counter to this to give players a better chance to survive, the Armor stat!
Armor stat
This one is pretty straightforward, Armor reduces the damage each shot you take. Each character has a certain amount of base Armor to start with, with the highest being Duh Mass
And yes, it is totally possible to reduce the damage to absolute zero if you upgrade the Armor fast enough (although I highly doubt anyone can do that faster than the damage scaling rate)
"How to upgrade Armor?" you might be asking, well you can do that by giving your character special items that can only be obtained by crafting!
Crafting
You can now open crafting panels in the shelter to, of course, craft stuff, basically you can combine 4 basic items into 1 special one for stronger effects. Currently, there are 6 special items, 3 of which can recover HP and Stamina to help with sustain and the other 3 can upgrade Speed and Armor for better survivability
- Metalic Soup: +30 HP
- Energy Powder: +20 Stamina
- Mashed Beans: +15 HP and +10 Stamina
- Rusty Cake: +2 Armor
- Electric Spaghetti: +2 Speed
- Bean Juice: +1 Armor and +1 Speed
The exact recipe for these items will not be revealed here as well as in the game cuz I find it would be more interesting for the players to find them out themselves
Some redesigns
And finally, with all the new stuff being added, I think some old ones should be redesigned to fit in better including the shelter, some UI, the robots and a few items
Final notes
That's all for this update, thank you for reading this post and as always, this is still an early release so any feedback or suggestions will be greatly appreciated and will help improving the game a lot :3
Hope you'll enjoy the update <3
-Immortal Pizza
Get Robotic Hell (Alpha)
Robotic Hell (Alpha)
When dumb robots took over
Status | On hold |
Author | Immortal Pizza |
Genre | Survival |
Tags | 2D, Bullet Hell, Endless, Godot, Indie, Robots, Sci-fi, Singleplayer |
Languages | English |
More posts
- Update 0.4Mar 20, 2023
- Update 0.2 - Alpha releaseDec 15, 2022
- Entry for the Godot C# jamOct 30, 2022
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